Safe teleport
Emergency exit for players stuck in a game bug, with built-in abuse detection.
- Built for game bugs: stuck in a rock, a vehicle, a wall
- If the player is inside an enemy flag, the bot detects it and announces it
- Cooldown, hourly limit and full logging of every use

What it is
Every SCUM server knows the problem: a player gets stuck inside a rock, glued to a vehicle or boxed in by map geometry. Safe teleport gets them out with one command, no admin required.
What sets it apart is the control. The bot checks where the player is when they use it. If they are inside an enemy flag, it does not hide it: it evacuates them through the nearest edge, announces the use to the whole server with the flag name and writes it to the log. Staff have the evidence to decide whether it was a legitimate rescue or an attempt to escape a raid. The cooldown and hourly limit close the loop on abuse.
How it works
- 1
The player gets stuck
They fell into a rock, got glued to a vehicle or the map left them with no way out. They type @safe.
- 2
The bot moves them a few meters
It relocates them a short distance away, always within map bounds. Inside their own base, they exit where they were.
- 3
It detects abuse
If the command is used inside an enemy flag, the bot evacuates them through the nearest edge, announces it to the whole server and logs it: staff decide whether it was cheating.
In-game commands
@safeEmergency teleport
For the admin
- Fewer tickets from players stuck in bugs
- Every use is logged, with a public notice when it happened from an enemy flag
- Configurable limits so it never becomes a free escape route
For the player
- Get out of a bug without waiting for an admin
- Clear rules: you can use it, but not to escape someone else's base
Want this feature on your server?
Contact usMore from Anti-abuse
Anti-abuseVehicle limits
Caps per player and per squad, with warnings before any fine.
- Limits per player, per member and per squad
- Tiers based on squad member count
- Warnings, grace period and progressive fines
Anti-abuseVehicles in PVE zones and foreign flags
Punishes those who park in PVE to hide and those who keep stolen cars.
- Detects PvP squads leaving vehicles in PVE zones
- Detects foreign vehicles inside a hostile flag
- Grace period if the owner disconnects, notice on return
Anti-abuseFlag control
One flag per squad. The rest get a warning, a fine or destruction.
- Configurable flag limit per squad
- Grace period before sanctions
- Automatic resolution once they fix it